Larry- VFX, Rigging
Tamara- Hair effects, 3D Modeling
Jose- Environment, Vehicles
Chunzi- 3D Modeling, Camera
Kelly- Animation, Rigging
Welcome aboard new members!
We also came up with a new storyboard, since with our team member number has been reduced, we set the scope to something more manageable but still very dramatic. Since our scope has reduced a bit, we will be resuing a lot of the assets generated for the main story. For example, using the environment assets and fog system from our main game for the cinematic:
Here are our storyboards for our new cinematic idea; we are aiming for 30-35 seconds at the most:
Art Asset List with Proposed Schedule of Cinematic Process:
we want to get the environment and characters done as soon as possible and focus on the more difficult tasks, like rigging wings for the demon character.